3D Gaussian Splat reconstructions of Dartmoor's ancient mining landscapes, medieval castles, and granite tors — captured by drone and processed into photorealistic spatial models.
Each scene is recorded using aerial photogrammetry — structured passes at multiple altitudes and angles, producing thousands of overlapping frames across every face of the site.
3D Gaussian Splatting converts this imagery into a cloud of oriented Gaussians, each encoding position, colour, opacity and covariance. The result is a real-time radiance field you can navigate freely — not a frozen mesh, not a video.
Models are optimised for web delivery and explored directly in your browser. No plugin required.
Precision camera equipment — structured orbital and grid passes at altitude, with close-quarters detail work where required
COLMAP structure-from-motion to establish camera poses and a sparse point cloud from every frame
Gaussian Splatting optimisation — 30k iterations producing a dense splat field
gsplat.js WebGL renderer — real-time sorting and rendering in-browser, no plugin